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Unity Acquires Vancouver-based Studio Developing VR Technology

Unity Acquires Vancouver-based Studio Developing VR Technology

Unity declared today they’re buying Finger Food Advanced Technology Group, a Vancouver-based studio best known for his or her AR/VR services. The 225-person group will be joining Unity with CEO Ryan Peterson turning into Unity’s VP of Solutions.

Unity Acquires Vancouver-based Studio Developing VR Technology

Finger Food, started in 2011, builds customized software for enterprise purchasers. They appear to have put a big emphasis on augmented and virtual reality over the years, partnering intently with Microsoft on HoloLens-related tasks. The company has also pursued quite a few other buzzy tech options in the AI, blockchain, robotics, and IoT spaces.

A few of Finger Food’s past purchasers include Lowe’s, Enbridge, and SoftBank Robotics.

For Unity, the acquisition doubles down on the startup’s eager interests in AR/VR development and additional pushes ahead the corporate’s desire to move past game growth clients and bring on enterprise clients.

The corporate’s game engine powers over half of all new video games, however as the company’s valuation has grown, so has the startup’s ambitions to courtroom high-value customers. Just lately, the company has been building its Unity Industrial arm, which Finger Foods is being brought into.

It’s been a busy and occasionally turbulent past yr for Unity. In June 2019, a former VP filed a sexual harassment suit in opposition to the company’s CEO — allegations that the company claims are false. The SF firm has raised over $1.3 billion so far, almost half of which they’ve raised in the past year.